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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-02-10 19:09:19 +0100 |
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committer | GitHub <noreply@github.com> | 2021-02-10 19:09:19 +0100 |
commit | 3c39aa8302a4f07a1470685bbf66f883c49f571e (patch) | |
tree | e4cbf5c8dc1b8dfb55a8a60a4b101f25ca09705d /doc/classes/VisualShaderNodeTextureSDFNormal.xml | |
parent | 1808f1d76d51b67513c0cd864444f20ecf808601 (diff) | |
parent | 333f184734edc640b9a6f0f053124d8d05504c86 (diff) |
Merge pull request #45854 from nekomatata/cylinder-support
Cylinder support in Godot Physics 3D
Diffstat (limited to 'doc/classes/VisualShaderNodeTextureSDFNormal.xml')
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