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authorreduz <reduzio@gmail.com>2021-07-20 21:36:56 -0300
committerRĂ©mi Verschelde <rverschelde@gmail.com>2021-07-22 19:37:47 +0200
commit75755beeee44c6e3807854d7dbb6a192f7183898 (patch)
tree21a90d5cd6d97191efb4f778a2ebba1aa47e4441 /doc/classes/VisualShaderNodeTextureSDF.xml
parent5de991d57c44d68221c68cf4996831a3b6a3e9e1 (diff)
Implement textual ext/subresource IDs.
* Friendlier with version control. * Generates pseudo unique IDs, to minimize conflicts when merging, but still user readable (so, not UUID). * Eventually will also allow to have more precisely named sub-resources in imported files. * This will allow better reloading on changes (including resources already loaded) as well as better keeping track of changes on the DCC. * Keeps backward compatibility with the old formats. * Binary and text format version incremented to mark breakage in forward compatibility.
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