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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-02 13:49:53 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-02 13:49:53 +0200 |
commit | c82bbc38a51c3b3a66519babd26135abf2ce7d47 (patch) | |
tree | 5d86f9962ebf8ca146234b4f6aed7823ec75c94a /doc/classes/VisualShaderNodeTexture3DParameter.xml | |
parent | 9142904c248cb4c9de8776f9abe995fc22335c2c (diff) | |
parent | 8191b3c110260f086de390ff38ccc980474ef755 (diff) |
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
Diffstat (limited to 'doc/classes/VisualShaderNodeTexture3DParameter.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeTexture3DParameter.xml | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeTexture3DParameter.xml b/doc/classes/VisualShaderNodeTexture3DParameter.xml new file mode 100644 index 0000000000..8ad4de9a22 --- /dev/null +++ b/doc/classes/VisualShaderNodeTexture3DParameter.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTexture3DParameter" inherits="VisualShaderNodeTextureParameter" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> + <brief_description> + Provides a 3D texture parameter within the visual shader graph. + </brief_description> + <description> + Translated to [code]uniform sampler3D[/code] in the shader language. + </description> + <tutorials> + </tutorials> +</class> |