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authorRémi Verschelde <rverschelde@gmail.com>2022-09-02 13:49:53 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-09-02 13:49:53 +0200
commitc82bbc38a51c3b3a66519babd26135abf2ce7d47 (patch)
tree5d86f9962ebf8ca146234b4f6aed7823ec75c94a /doc/classes/VisualShaderNodeTexture3DParameter.xml
parent9142904c248cb4c9de8776f9abe995fc22335c2c (diff)
parent8191b3c110260f086de390ff38ccc980474ef755 (diff)
Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
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diff --git a/doc/classes/VisualShaderNodeTexture3DParameter.xml b/doc/classes/VisualShaderNodeTexture3DParameter.xml
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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeTexture3DParameter" inherits="VisualShaderNodeTextureParameter" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ Provides a 3D texture parameter within the visual shader graph.
+ </brief_description>
+ <description>
+ Translated to [code]uniform sampler3D[/code] in the shader language.
+ </description>
+ <tutorials>
+ </tutorials>
+</class>