summaryrefslogtreecommitdiff
path: root/doc/classes/VisualShaderNodeTexture.xml
diff options
context:
space:
mode:
authorMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-10-29 10:05:52 +0200
committerMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-10-29 12:59:46 +0200
commit35956d9128f97bdc48cd4dd844c2fe886a9d2024 (patch)
tree1a96541ae7fcfd72383567b2862cfdf2c2369388 /doc/classes/VisualShaderNodeTexture.xml
parent11e1bac768349ae821647a582282458e83b8d72b (diff)
Fix event-content and mouse-signals with 3D-capture-on-drag
Fix for 3D-physics processing: - with enabled input_capture_on_drag now report correct position and normals in _input_event - mouse_enter and mouse_exit signals are emitted when the mouse cursor leaves the visible area of the 3D-object, independently of pressed mouse button or input_capture_on_drag - make sure that collision input events are sent in the right order with respect to mouse_enter and mouse_exit signals
Diffstat (limited to 'doc/classes/VisualShaderNodeTexture.xml')
0 files changed, 0 insertions, 0 deletions