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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-09-10 22:10:43 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-09-10 22:13:06 +0200 |
commit | c03e7c2dde10c0981ae9db39e4e6a7a40838b3db (patch) | |
tree | 16fef575e49c71f797e50e649f3b8c28e2a71beb /doc/classes/VisualShaderNodeSwitch.xml | |
parent | 43e96e0c652cd2ed41a1b9dfb7989ff272607a88 (diff) |
Enable Pixel Snap by default in the 2D editor
Since this avoids accidentally placing 2D nodes at subpixel positions,
this results in more crisp visuals by default, even when pixel snapping
is disabled in the project settings.
Diffstat (limited to 'doc/classes/VisualShaderNodeSwitch.xml')
0 files changed, 0 insertions, 0 deletions