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author | clayjohn <claynjohn@gmail.com> | 2022-11-01 13:40:23 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2022-11-01 13:42:53 -0700 |
commit | eb07056e707d56599f3443e5b59fcd92ffd79e95 (patch) | |
tree | 2ea0f427fadf0de79f3bb384e671449e70b31a0b /doc/classes/VisualShaderNodeScreenUVToSDF.xml | |
parent | e6751549cf7247965d1744b8c464f5e901006f21 (diff) |
Add texture reading code to OpenGL3 renderer for web and mobile
This allows using texture_2d_get on all platforms which is needed for the get_image function
This commit also fixes some OpenGL warnings on the Web platform that came from attempting to map a buffer with zero length
Diffstat (limited to 'doc/classes/VisualShaderNodeScreenUVToSDF.xml')
0 files changed, 0 insertions, 0 deletions