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author | Daniel Rakos <daniel.rakos@rastergrid.com> | 2019-01-12 15:44:20 +0100 |
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committer | Daniel Rakos <daniel.rakos@rastergrid.com> | 2019-01-13 11:46:40 +0100 |
commit | 1dd98baaa65a204704e6fbb4e8d1e5cf97531a70 (patch) | |
tree | 59de2c5f2d17d48d2e28b2735ec20e3a499db7e2 /doc/classes/VisualShaderNodeScalarInterp.xml | |
parent | 1ff170e67f0044b0a9f42fc936f09847c5ec4127 (diff) |
Mute errors on surface->index_array_len == 0 in the GLES3 renderer
This error is generated whenever rendering collision debug meshes.
There's no reason why this should be treated as an error as index-less
meshes are supported and used across the engine.
Diffstat (limited to 'doc/classes/VisualShaderNodeScalarInterp.xml')
0 files changed, 0 insertions, 0 deletions