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authorRémi Verschelde <remi@verschelde.fr>2023-01-11 01:28:55 +0100
committerGitHub <noreply@github.com>2023-01-11 01:28:55 +0100
commitcbe3841a43586409b0c15e8e33bf2f989bf5f0c9 (patch)
treed0c5ec849f53f4929bed25287e37a2d3e5ed3fd5 /doc/classes/VisualShaderNodeRandomRange.xml
parent3862939327cd13170c63aa9f6962d66cd6caed26 (diff)
parentf12abece27d84af721940fb4fa6512c38b9cb51e (diff)
Merge pull request #69724 from KoBeWi/VS100
Document all VisualShader nodes
Diffstat (limited to 'doc/classes/VisualShaderNodeRandomRange.xml')
-rw-r--r--doc/classes/VisualShaderNodeRandomRange.xml2
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNodeRandomRange.xml b/doc/classes/VisualShaderNodeRandomRange.xml
index adc83d808c..e1a5e0b266 100644
--- a/doc/classes/VisualShaderNodeRandomRange.xml
+++ b/doc/classes/VisualShaderNodeRandomRange.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeRandomRange" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
+ A visual shader node that generates a pseudo-random scalar.
</brief_description>
<description>
+ Random range node will output a pseudo-random scalar value in the specified range, based on the seed. The value is always the same for the given seed and range, so you should provide a changing input, e.g. by using time.
</description>
<tutorials>
</tutorials>