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authorMalcolm Nixon <Malcolm.nixon@gmail.com>2023-01-02 20:30:33 -0500
committerMalcolm Nixon <Malcolm.nixon@gmail.com>2023-01-02 21:15:46 -0500
commit37e4f8befa63ad18f8bc06f4de2d8799a46c3607 (patch)
tree15aba525cb51149a244dad80c8685f2da0a760c5 /doc/classes/VisualShaderNodeIs.xml
parent61c7b7fb13f7cef8737d0a047db1c2340d1ce661 (diff)
Micro-optimizations of the GodotConvexPolygonShape3D::get_support function. Specifically this uses pointer-array-dereference rather than LocalVector<T> dereference as this performs range-checking on known-good indexes.
Added more comments. Changed loops back to classic for-iteration style.
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