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author | Yuri Roubinsky <chaosus89@gmail.com> | 2021-12-03 14:46:33 +0300 |
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committer | GitHub <noreply@github.com> | 2021-12-03 14:46:33 +0300 |
commit | c033ed21b0ad2d850de1c0c2ae14aa4459112632 (patch) | |
tree | 98a0ae35f367ae35df280e555ec4dc4b5b1cdc09 /doc/classes/VisualShaderNodeIntFunc.xml | |
parent | acb6d1b0af9c88b9f1e1a4a5ad88fd5f6783cd2c (diff) | |
parent | b12fea5b52e533f456c1e3c61c67bbfd9f8c3201 (diff) |
Merge pull request #55576 from Chaosus/vs_new_int_ops
Add bitwise operators to `VisualShaderNodeIntOp`
Diffstat (limited to 'doc/classes/VisualShaderNodeIntFunc.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeIntFunc.xml | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/doc/classes/VisualShaderNodeIntFunc.xml b/doc/classes/VisualShaderNodeIntFunc.xml index d2782efa96..316529a347 100644 --- a/doc/classes/VisualShaderNodeIntFunc.xml +++ b/doc/classes/VisualShaderNodeIntFunc.xml @@ -23,7 +23,10 @@ <constant name="FUNC_SIGN" value="2" enum="Function"> Extracts the sign of the parameter. Translates to [code]sign(x)[/code] in the Godot Shader Language. </constant> - <constant name="FUNC_MAX" value="3" enum="Function"> + <constant name="FUNC_BITWISE_NOT" value="3" enum="Function"> + Returns the result of bitwise [code]NOT[/code] operation on the integer. Translates to [code]~a[/code] in the Godot Shader Language. + </constant> + <constant name="FUNC_MAX" value="4" enum="Function"> Represents the size of the [enum Function] enum. </constant> </constants> |