diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-08-09 17:01:07 +0200 |
---|---|---|
committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-08-09 17:01:07 +0200 |
commit | 57451f132ff5bf9481961d34d4d7ad4965a355e8 (patch) | |
tree | a20109e90e9763f5aac22c4f5d216eb4f19b0c2a /doc/classes/VisualShaderNodeIntConstant.xml | |
parent | 25fd4edd2922e026976a20c495984c7c32ea8b5d (diff) |
Clamp negative colors regardless of the tonemapper to avoid artifacts
Color artifacts could be visible when using negative lights with the
Filmic and ACES tonemapping operators, as these did not clamp negative
colors.
Diffstat (limited to 'doc/classes/VisualShaderNodeIntConstant.xml')
0 files changed, 0 insertions, 0 deletions