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authorCamille Mohr-Daurat <pouleyKetchoup@gmail.com>2021-11-22 11:43:55 -0700
committerGitHub <noreply@github.com>2021-11-22 11:43:55 -0700
commitdbef4bbd98b655d6f89601c9e44c679b373b3628 (patch)
tree297173bfae1e4047f62f24575f0aecd5fc37ad8d /doc/classes/VisualShaderNodeFresnel.xml
parentf2beac49bb9f3271c2369d64dca19b542f52e146 (diff)
parent37993f0c0ca9556fd760da8c14056378fdaf0994 (diff)
Merge pull request #55167 from brennengreen/conditional-wakeup
Add GodotBody2D/GodotBody3D conditional wakeup when setting gravity_scale param
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