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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-02-14 14:18:53 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-02-15 00:03:31 +0100 |
commit | b68dd2e1894450dd69ffddf05a45c40e6c01a36a (patch) | |
tree | a08d5005f4b46dfa2fe9180250541eb6851ee905 /doc/classes/VisualShaderNodeFloatOp.xml | |
parent | 6e73aa0497b9cfc1c28863e655991106e677e69c (diff) |
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.
Each class XML's schema conformance is also checked on GitHub Actions.
Diffstat (limited to 'doc/classes/VisualShaderNodeFloatOp.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeFloatOp.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/VisualShaderNodeFloatOp.xml b/doc/classes/VisualShaderNodeFloatOp.xml index 3b16363f70..ed9e66d4f4 100644 --- a/doc/classes/VisualShaderNodeFloatOp.xml +++ b/doc/classes/VisualShaderNodeFloatOp.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualShaderNodeFloatOp" inherits="VisualShaderNode" version="4.0"> +<class name="VisualShaderNodeFloatOp" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> A floating-point scalar operator to be used within the visual shader graph. </brief_description> |