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author | Emmanuel Leblond <emmanuel.leblond@gmail.com> | 2022-11-10 15:57:56 +0100 |
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committer | Emmanuel Leblond <emmanuel.leblond@gmail.com> | 2022-11-12 04:18:21 +0100 |
commit | 39c039a363497d60c63cf58a7b83723b11df2894 (patch) | |
tree | 59072d1a3ac5dedbbf51a6339c78d9b7f4004fe0 /doc/classes/VisualShaderNodeCubemap.xml | |
parent | dca5cb8e40fd2a348a59ea73c597eb742c14c980 (diff) |
Revert removal of GDNativeExtensionScriptInstanceInfo::get_property_type_func in GDExtension
This function pointer is needed to stay close to internal Godot's ScriptInstance class.
Besides, by removing this function pointer, we had to do property list create/free each time
we want to access type which is quadratic complexity :/
Diffstat (limited to 'doc/classes/VisualShaderNodeCubemap.xml')
0 files changed, 0 insertions, 0 deletions