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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-04-17 15:31:30 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-04-17 15:31:51 +0200 |
commit | 26ab805c78aa6ca2c398ebee1c556f7749310c8b (patch) | |
tree | 3114d30d4b7a633701d36b478830b69179f355f3 /doc/classes/VisualShaderNodeCubemap.xml | |
parent | 3c3795279f92f43cfc56531442cc0b1b03f2d975 (diff) |
SCons: Disable -Werror on 'stable' releases
Stable releases are tagged and need to stay easy to compile in the future.
As new compiler versions introduce new warnings or catch more occurrences,
have -Werror set in tagged releases could be a bother.
We still want it on by default for all Godot developers, so it's now
conditional.
Diffstat (limited to 'doc/classes/VisualShaderNodeCubemap.xml')
0 files changed, 0 insertions, 0 deletions