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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-11-20 02:08:19 +0100 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2018-11-20 02:08:22 +0100 |
commit | bf94eed60c010f54299b6241a47c639c010a3985 (patch) | |
tree | 427f3a31892990398f5af959f0a48f63a4952289 /doc/classes/VisualShaderNodeCubeMap.xml | |
parent | 7c4c646749772aee235ea5b42b6f1a1f2bfe2b51 (diff) |
C#: Fix Basis(Vec3,Vec3,Vec3) constructor
Now it sets axes in order to match GDScript implementation.
Diffstat (limited to 'doc/classes/VisualShaderNodeCubeMap.xml')
0 files changed, 0 insertions, 0 deletions