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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-20 13:11:47 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-20 13:18:01 +0100 |
commit | 837adb30fd92406c266b9a7ac2a652db2e38cfcc (patch) | |
tree | 61b8fafb842bdaeadcc403b728e7e9bf2555eda3 /doc/classes/VisualShaderNodeCubeMap.xml | |
parent | c3fd1012de2d0913a375ddfe6ee93035fe5260eb (diff) |
Revert "Exposes capture methods to AudioServer + documentation" #30468
Reverts the following commits:
- c81ec6f26d40b70283958a4ef3e216fb32cbaf14:
"Exposes capture methods to AudioServer, variable renames for
consistency, added documentation."
- 47c558b98abf842910c780294314326662410cdf:
"Expose audio callbacks as signals."
- dabaa11b3c451e9b8f2cca7e563bd9ec51edb169:
"Fix to make sure the capture buffers are deallocated at shutdown.
Silences warnings."
Some documentation improvements were kept for pre-existing methods.
See rationale for reverting these changes in #30468.
Diffstat (limited to 'doc/classes/VisualShaderNodeCubeMap.xml')
0 files changed, 0 insertions, 0 deletions