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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-02-14 14:18:53 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-02-15 00:03:31 +0100 |
commit | b68dd2e1894450dd69ffddf05a45c40e6c01a36a (patch) | |
tree | a08d5005f4b46dfa2fe9180250541eb6851ee905 /doc/classes/VisualShaderNodeConstant.xml | |
parent | 6e73aa0497b9cfc1c28863e655991106e677e69c (diff) |
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.
Each class XML's schema conformance is also checked on GitHub Actions.
Diffstat (limited to 'doc/classes/VisualShaderNodeConstant.xml')
-rw-r--r-- | doc/classes/VisualShaderNodeConstant.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/VisualShaderNodeConstant.xml b/doc/classes/VisualShaderNodeConstant.xml index d5f63be691..213ab664ad 100644 --- a/doc/classes/VisualShaderNodeConstant.xml +++ b/doc/classes/VisualShaderNodeConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualShaderNodeConstant" inherits="VisualShaderNode" version="4.0"> +<class name="VisualShaderNodeConstant" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> A base type for the constants within the visual shader graph. </brief_description> |