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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-04-30 00:38:13 +0200 |
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committer | RĂ©mi Verschelde <rverschelde@gmail.com> | 2023-05-12 12:31:58 +0200 |
commit | 7d0af7d10f612605f0a7f6c6c2ec5bbd19ce23e3 (patch) | |
tree | f0a442d8d7a6070057b51dc1b4beb32242f70345 /doc/classes/VisualShaderNodeColorParameter.xml | |
parent | f6ed43b7d385737218b623e22b0f7b74a7ae9714 (diff) |
Document high performance cost of turbulence in ParticleProcessMaterial
- Mention that GPUParticlesAttractorVectorField3D can be used as an
alternative to turbulence in 3D.
(cherry picked from commit f10759489dbbe852144abc9f7746cb676102adc5)
Diffstat (limited to 'doc/classes/VisualShaderNodeColorParameter.xml')
0 files changed, 0 insertions, 0 deletions