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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-12-29 00:10:41 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-12-29 00:11:50 +0100 |
commit | df09bc38cb02d34946f07f9f3d48a60a3c87a1b9 (patch) | |
tree | 3b859f112ff2d69b523bd5a21d67dcf87522d1b7 /doc/classes/VisualShaderNodeClamp.xml | |
parent | 28174d531b7128f0281fc2b88da2f4962fd3513e (diff) |
Rename Lod Threshold to Mesh Lod Threshold
This makes it more obvious that the setting only affects mesh LOD,
not manual (H)LOD achieved using visibility ranges.
Diffstat (limited to 'doc/classes/VisualShaderNodeClamp.xml')
0 files changed, 0 insertions, 0 deletions