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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-01-28 10:40:35 +0100
committerGitHub <noreply@github.com>2020-01-28 10:40:35 +0100
commitbb48a48d4bd71aeca40f40668493cb36ce84f98e (patch)
tree9b6299df663a79cba7c85f8fb02ba704271fe26b /doc/classes/VisualShaderNode.xml
parentcab55bbb9d2e77e9b83a7749a21aa75e9d31dbcc (diff)
parent766d1ef276044cb1a277e2283c14b7e0fa6bbc43 (diff)
Merge pull request #35654 from Chaosus/vs_docs2
Docs for some nodes in visual shader(part 2)
Diffstat (limited to 'doc/classes/VisualShaderNode.xml')
-rw-r--r--doc/classes/VisualShaderNode.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/VisualShaderNode.xml b/doc/classes/VisualShaderNode.xml
index 8bad6412d3..14176e009b 100644
--- a/doc/classes/VisualShaderNode.xml
+++ b/doc/classes/VisualShaderNode.xml
@@ -5,6 +5,7 @@
<description>
</description>
<tutorials>
+ <link>https://docs.godotengine.org/en/latest/tutorials/shading/visual_shaders.html</link>
</tutorials>
<methods>
<method name="get_default_input_values" qualifiers="const">