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author | smix8 <52464204+smix8@users.noreply.github.com> | 2022-05-06 02:33:10 +0200 |
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committer | smix8 <52464204+smix8@users.noreply.github.com> | 2022-05-06 02:33:10 +0200 |
commit | 868fe4942c70267387a116f2ce57d7bf1a7bbd5e (patch) | |
tree | 0cd0e2f64a37218c6fd385e7ac98f46fcb6cc8f5 /doc/classes/VisualShader.xml | |
parent | 066692b6d081f1577bc0ebcd84da204339218ec6 (diff) |
Allow AStar2D/AStar3D zero point weight
Allow AStar2D/AStar3D zero point weight.
Limit was set to 1 which seemed like an arbitrary value as lower values down to zero can be useful for common gameplay navigation elements like teleports.
Diffstat (limited to 'doc/classes/VisualShader.xml')
0 files changed, 0 insertions, 0 deletions