diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-09-12 17:42:36 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-09-12 17:45:41 -0300 |
commit | 4f929a0fdfae24b1ca5acf0b732219119090ee43 (patch) | |
tree | 730471182cae00f2e47c7430db441d057383d29b /doc/classes/VisualScriptSceneNode.xml | |
parent | 175777596ec3521731665dd750fd7087793b10fc (diff) |
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
Diffstat (limited to 'doc/classes/VisualScriptSceneNode.xml')
-rw-r--r-- | doc/classes/VisualScriptSceneNode.xml | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/doc/classes/VisualScriptSceneNode.xml b/doc/classes/VisualScriptSceneNode.xml new file mode 100644 index 0000000000..dad4c3b9bd --- /dev/null +++ b/doc/classes/VisualScriptSceneNode.xml @@ -0,0 +1,33 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualScriptSceneNode" inherits="VisualScriptNode" category="Core" version="3.0.alpha.custom_build"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_node_path"> + <return type="NodePath"> + </return> + <description> + </description> + </method> + <method name="set_node_path"> + <return type="void"> + </return> + <argument index="0" name="path" type="NodePath"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="node_path" type="NodePath" setter="set_node_path" getter="get_node_path" brief=""> + </member> + </members> + <constants> + </constants> +</class> |