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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-03-16 17:11:40 +0100
committerGitHub <noreply@github.com>2022-03-16 17:11:40 +0100
commitc9d764e14a131cb0e797543a1f153cb5adc6fce4 (patch)
tree6dded32a421fdde02eea31f69b4e0cbfae58ef3c /doc/classes/VisualInstance3D.xml
parent9d732aa0cfcfd638c28ac8eb8149d912a5a3a642 (diff)
parent8b547331bec150b682fda94da1568fbcbda689ba (diff)
Merge pull request #59140 from reduz/physics-server-extension
Diffstat (limited to 'doc/classes/VisualInstance3D.xml')
-rw-r--r--doc/classes/VisualInstance3D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/VisualInstance3D.xml b/doc/classes/VisualInstance3D.xml
index 7efa1f4df8..78a681d92a 100644
--- a/doc/classes/VisualInstance3D.xml
+++ b/doc/classes/VisualInstance3D.xml
@@ -63,7 +63,7 @@
</method>
</methods>
<members>
- <member name="layers" type="int" setter="set_layer_mask" getter="get_layer_mask" default="1">
+ <member name="layers" type="int" setter="set_layer_mask" getter="get_layer_mask">
The render layer(s) this [VisualInstance3D] is drawn on.
This object will only be visible for [Camera3D]s whose cull mask includes the render object this [VisualInstance3D] is set to.
</member>