diff options
author | Aaron Franke <arnfranke@yahoo.com> | 2022-11-06 13:27:24 -0600 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2022-11-06 15:05:36 -0600 |
commit | 3dc947435504096f09a9520d1360ad97ac2c0d14 (patch) | |
tree | 26b33bce58ae5bf4d8ea1539813770aa5f5beb5c /doc/classes/VisualInstance3D.xml | |
parent | f814e15c7f60a685e8b3623fc93231c18ccd3627 (diff) |
Fix default values not showing up on virtual classes
Diffstat (limited to 'doc/classes/VisualInstance3D.xml')
-rw-r--r-- | doc/classes/VisualInstance3D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/VisualInstance3D.xml b/doc/classes/VisualInstance3D.xml index 94e8c25660..31811f817b 100644 --- a/doc/classes/VisualInstance3D.xml +++ b/doc/classes/VisualInstance3D.xml @@ -56,7 +56,7 @@ </method> </methods> <members> - <member name="layers" type="int" setter="set_layer_mask" getter="get_layer_mask"> + <member name="layers" type="int" setter="set_layer_mask" getter="get_layer_mask" default="1"> The render layer(s) this [VisualInstance3D] is drawn on. This object will only be visible for [Camera3D]s whose cull mask includes the render object this [VisualInstance3D] is set to. For [Light3D]s, this can be used to control which [VisualInstance3D]s are affected by a specific light. For [GPUParticles3D], this can be used to control which particles are effected by a specific attractor. For [Decal]s, this can be used to control which [VisualInstance3D]s are affected by a specific decal. |