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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-05-20 23:59:13 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-08-19 22:32:19 +0200
commit17ad6df56d6c60b8fb7cff772d47a12e1d0e0599 (patch)
treed10336b905998c5e71ee90a9d685f7c895b0c02a /doc/classes/VisibleOnScreenEnabler3D.xml
parentfafd15014f065687e21965cce4a93bbecd03b5d9 (diff)
Add "Hide on Contact" collision mode to ParticlesMaterial
This can be used to make particles disappear when colliding, rather than bouncing around or sticking to surfaces. This is useful for rain particles which should not be able to go through floors/ceilings, but shouldn't stick to surfaces either.
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