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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-09-22 22:15:07 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-10-03 23:54:36 +0200
commit1c6c72caf1b3cc004c3bcbe65b5bef5c850f82f8 (patch)
treee79c6d4061fdf316b089137d56a3c583e143cfcb /doc/classes/ViewportTexture.xml
parent1371a97acfb9263aaca7fa8642e95ba68534fa19 (diff)
Rename `Engine.target_fps` and associated project setting to `max_fps`
This makes the setting easier to find, as research has found there are numerous use cases to limiting FPS. This also improves documentation related to the Engine property and project setting. The project setting also works in projects exported in release mode, so its location in the `debug/` section was misleading.
Diffstat (limited to 'doc/classes/ViewportTexture.xml')
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