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author | clayjohn <claynjohn@gmail.com> | 2019-05-08 11:25:34 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2019-05-13 15:20:15 -0700 |
commit | 65c211d30325b4d4573cb049508d3d59ecff6214 (patch) | |
tree | 61469243f98fb2aabb4dda74b237132839b29df5 /doc/classes/Viewport.xml | |
parent | 86a74e2cb3f22b1d7f84f41cce673679d1b08a18 (diff) |
Implement ability to render viewports directly to screen
Diffstat (limited to 'doc/classes/Viewport.xml')
-rw-r--r-- | doc/classes/Viewport.xml | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index b48dc9de35..53e66cee74 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -253,6 +253,9 @@ <member name="physics_object_picking" type="bool" setter="set_physics_object_picking" getter="get_physics_object_picking"> If [code]true[/code], the objects rendered by viewport become subjects of mouse picking process. Default value: [code]false[/code]. </member> + <member name="render_direct_to_screen" type="bool" setter="set_use_render_direct_to_screen" getter="is_using_render_direct_to_screen"> + If [code]true[/code], renders the Viewport directly to the screen instead of to the root viewport. Only available in GLES2. This is a low-level optimization and should not be used in most cases. If used, reading from the Viewport or from [code]SCREEN_TEXTURE[/code] becomes unavailable. For more information see [method VisualServer.viewport_set_render_direct_to_screen]. Default value: [code]false[/code]. + </member> <member name="render_target_clear_mode" type="int" setter="set_clear_mode" getter="get_clear_mode" enum="Viewport.ClearMode"> The clear mode when viewport used as a render target. Default value: [code]CLEAR_MODE_ALWAYS[/code]. </member> |