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authorAaron Franke <arnfranke@yahoo.com>2020-10-01 04:34:47 -0400
committerAaron Franke <arnfranke@yahoo.com>2020-10-01 23:57:21 -0400
commit439be614f4706705331669a58ce03f14c34ca52f (patch)
tree5d314dc0e0d5d40355bcda7882892d3c88ebe278 /doc/classes/VehicleWheel3D.xml
parent5e726d8d2025f1bc52299894230d94ef5972cea4 (diff)
Link to demos from within the class reference
Diffstat (limited to 'doc/classes/VehicleWheel3D.xml')
-rw-r--r--doc/classes/VehicleWheel3D.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/VehicleWheel3D.xml b/doc/classes/VehicleWheel3D.xml
index 97b2abfa92..fb0cb03d1c 100644
--- a/doc/classes/VehicleWheel3D.xml
+++ b/doc/classes/VehicleWheel3D.xml
@@ -8,6 +8,7 @@
[b]Note:[/b] This class has known issues and isn't designed to provide realistic 3D vehicle physics. If you want advanced vehicle physics, you will probably have to write your own physics integration using another [PhysicsBody3D] class.
</description>
<tutorials>
+ <link title="3D Truck Town Demo">https://godotengine.org/asset-library/asset/524</link>
</tutorials>
<methods>
<method name="get_rpm" qualifiers="const">