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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-26 15:57:13 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-26 23:05:51 +0200 |
commit | 867dda112453b0c8e3903831baea570630c397f5 (patch) | |
tree | e904864249bee3e5b79c63e2b773d88342728d3b /doc/classes/VehicleWheel.xml | |
parent | 43a69694706ee5084c154aafb4377e10a2df1ed7 (diff) |
doc: Proofread and complete various nodes
All 100% completed: MainLoop, Node, Object, Path, Performance,
Reference, Resource, SceneState, SceneTree, UndoRedo.
Also fixed some en_GB occurrences as the reference spelling is en_US.
Diffstat (limited to 'doc/classes/VehicleWheel.xml')
-rw-r--r-- | doc/classes/VehicleWheel.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/VehicleWheel.xml b/doc/classes/VehicleWheel.xml index 0bc0e351e4..eee72db48e 100644 --- a/doc/classes/VehicleWheel.xml +++ b/doc/classes/VehicleWheel.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VehicleWheel" inherits="Spatial" category="Core" version="3.2"> <brief_description> - Physics object that simulates the behaviour of a wheel. + Physics object that simulates the behavior of a wheel. </brief_description> <description> - This node needs to be used as a child node of [VehicleBody] and simulates the behaviour of one of its wheels. This node also acts as a collider to detect if the wheel is touching a surface. + This node needs to be used as a child node of [VehicleBody] and simulates the behavior of one of its wheels. This node also acts as a collider to detect if the wheel is touching a surface. </description> <tutorials> </tutorials> |