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authorClay John <claynjohn@gmail.com>2022-04-23 23:26:39 -0700
committerGitHub <noreply@github.com>2022-04-23 23:26:39 -0700
commit292e34c6a8d04987a7b36f89a9a95b897ba13e87 (patch)
tree92ca3d0471b25bd6d80775f7401302fa054d2ba5 /doc/classes/Vector3i.xml
parent187daffbfc80e70f1cf7d6a14e770975da1777bf (diff)
parentce1fcfcff9d5056127deb8da70f8823be1654e1f (diff)
Merge pull request #60460 from GTcreyon/master
Changed "pair" to "triplet" in Vector3 definition
Diffstat (limited to 'doc/classes/Vector3i.xml')
-rw-r--r--doc/classes/Vector3i.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Vector3i.xml b/doc/classes/Vector3i.xml
index 4c7f3badc5..a4c91a9299 100644
--- a/doc/classes/Vector3i.xml
+++ b/doc/classes/Vector3i.xml
@@ -4,7 +4,7 @@
Vector used for 3D math using integer coordinates.
</brief_description>
<description>
- 3-element structure that can be used to represent positions in 3D space or any other pair of numeric values.
+ 3-element structure that can be used to represent positions in 3D space or any other triplet of numeric values.
It uses integer coordinates and is therefore preferable to [Vector3] when exact precision is required.
[b]Note:[/b] In a boolean context, a Vector3i will evaluate to [code]false[/code] if it's equal to [code]Vector3i(0, 0, 0)[/code]. Otherwise, a Vector3i will always evaluate to [code]true[/code].
</description>