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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-02-25 18:14:49 +0100 |
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committer | GitHub <noreply@github.com> | 2020-02-25 18:14:49 +0100 |
commit | f708ab55530e47b2f9ad761b922f86363b27e9f7 (patch) | |
tree | 1f0d43004fe59f9ad28d8b10ce9317bc360583b0 /doc/classes/Vector2i.xml | |
parent | dace1ec9126c752792a0566cfd9485a8ad40c0d1 (diff) | |
parent | 6c8f2ae53a1921aa8589cf4da735f5cd443ff706 (diff) |
Merge pull request #36510 from akien-mga/int-vectors-doc-bindings
Update docs and bindings for new integer vector types
Diffstat (limited to 'doc/classes/Vector2i.xml')
-rw-r--r-- | doc/classes/Vector2i.xml | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/doc/classes/Vector2i.xml b/doc/classes/Vector2i.xml new file mode 100644 index 0000000000..a516eb01dd --- /dev/null +++ b/doc/classes/Vector2i.xml @@ -0,0 +1,61 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="Vector2i" version="4.0"> + <brief_description> + Vector used for 2D math using integer coordinates. + </brief_description> + <description> + 2-element structure that can be used to represent positions in 2D space or any other pair of numeric values. + It uses integer coordinates. + </description> + <tutorials> + <link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link> + </tutorials> + <methods> + <method name="Vector2i"> + <return type="Vector2i"> + </return> + <argument index="0" name="x" type="int"> + </argument> + <argument index="1" name="y" type="int"> + </argument> + <description> + Constructs a new [Vector2i] from the given [code]x[/code] and [code]y[/code]. + </description> + </method> + <method name="Vector2i"> + <return type="Vector2i"> + </return> + <argument index="0" name="from" type="Vector2"> + </argument> + <description> + Constructs a new [Vector2i] from [Vector2]. The floating point coordinates will be truncated. + </description> + </method> + </methods> + <constants> + <constant name="AXIS_X" value="0"> + Enumerated value for the X axis. + </constant> + <constant name="AXIS_Y" value="1"> + Enumerated value for the Y axis. + </constant> + <constant name="ZERO" value="Vector2i( 0, 0 )"> + Zero vector. + </constant> + <constant name="ONE" value="Vector2i( 1, 1 )"> + One vector. + </constant> + <constant name="LEFT" value="Vector2i( -1, 0 )"> + Left unit vector. + </constant> + <constant name="RIGHT" value="Vector2i( 1, 0 )"> + Right unit vector. + </constant> + <constant name="UP" value="Vector2i( 0, -1 )"> + Up unit vector. + </constant> + <constant name="DOWN" value="Vector2i( 0, 1 )"> + Down unit vector. + </constant> + </constants> +</class> |