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authorIgnacio Etcheverry <ignalfonsore@gmail.com>2019-07-10 21:51:43 +0200
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2019-07-10 21:51:47 +0200
commit2a8294ff2409e3f0d5e4d7e39547a9b17942e0b3 (patch)
treed0406dbb2ca4fd07f553e46d5d1b47ab1b4bf6c4 /doc/classes/TriangleMesh.xml
parent8b778f62347e7aff48122aa3945f1373b3fae5d3 (diff)
Mono: Fix null dereference in EditorExportPlatformAndroid
We need to dispose the GodotSharpExport export plugin before the editor destroys EditorSettings. Otherwise, if the GC disposes it at a later time, EditorExportPlatformAndroid will be freed after EditorSettings already was, and its device polling thread will try to access the EditorSettings singleton, resulting in null dereferencing.
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