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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-08-10 11:28:12 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-10 11:28:12 +0200 |
commit | 16d73fefdb0286f58b9cba86faeaf9155484d94b (patch) | |
tree | c675943a2083cbde012e459f785c8c0c44e09392 /doc/classes/Transform3D.xml | |
parent | 8b960a2d2b456b98efabd736e4db776580a5f846 (diff) | |
parent | 9f3ae0adcd734a16c299cd0f023212478b3960d3 (diff) |
Merge pull request #50682 from aaronfranke/basis-looking-at
Move code for looking_at to Basis
Diffstat (limited to 'doc/classes/Transform3D.xml')
-rw-r--r-- | doc/classes/Transform3D.xml | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/doc/classes/Transform3D.xml b/doc/classes/Transform3D.xml index 53cdfd53c9..1c906f6a51 100644 --- a/doc/classes/Transform3D.xml +++ b/doc/classes/Transform3D.xml @@ -79,9 +79,8 @@ <argument index="0" name="target" type="Vector3" /> <argument index="1" name="up" type="Vector3" default="Vector3(0, 1, 0)" /> <description> - Returns a copy of the transform rotated such that its -Z axis points towards the [code]target[/code] position. - The transform will first be rotated around the given [code]up[/code] vector, and then fully aligned to the target by a further rotation around an axis perpendicular to both the [code]target[/code] and [code]up[/code] vectors. - Operations take place in global space. + Returns a copy of the transform rotated such that the forward axis (-Z) points towards the [code]target[/code] position. + The up axis (+Y) points as close to the [code]up[/code] vector as possible while staying perpendicular to the forward axis. The resulting transform is orthonormalized. The existing rotation, scale, and skew information from the original transform is discarded. The [code]target[/code] and [code]up[/code] vectors cannot be zero, cannot be parallel to each other, and are defined in global/parent space. </description> </method> <method name="operator !=" qualifiers="operator"> |