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authorHaoyu Qiu <timothyqiu32@gmail.com>2022-08-11 16:12:27 +0800
committerHaoyu Qiu <timothyqiu32@gmail.com>2022-10-08 13:25:08 +0800
commit5da515773d8edec988b7523ea97cdfd54c3fd16c (patch)
tree1107edc8f9bcff011b9bf789cf0e54bc9d46c28d /doc/classes/Transform2D.xml
parent18177828ad97286ca88cbdcfb763c967858d051b (diff)
Add `is_finite` method for checking built-in types
Diffstat (limited to 'doc/classes/Transform2D.xml')
-rw-r--r--doc/classes/Transform2D.xml6
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml
index 905b3d77af..23d20a5a75 100644
--- a/doc/classes/Transform2D.xml
+++ b/doc/classes/Transform2D.xml
@@ -123,6 +123,12 @@
Returns [code]true[/code] if this transform and [code]transform[/code] are approximately equal, by calling [code]is_equal_approx[/code] on each component.
</description>
</method>
+ <method name="is_finite" qualifiers="const">
+ <return type="bool" />
+ <description>
+ Returns [code]true[/code] if this transform is finite, by calling [method @GlobalScope.is_finite] on each component.
+ </description>
+ </method>
<method name="looking_at" qualifiers="const">
<return type="Transform2D" />
<param index="0" name="target" type="Vector2" default="Vector2(0, 0)" />