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author | Aaron Franke <arnfranke@yahoo.com> | 2021-09-20 19:37:32 -0500 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2021-09-20 20:59:33 -0500 |
commit | d54f2ad7cac0f15c757ace54ad209fcedb3053bf (patch) | |
tree | 3dcb8a63bdbad82e7b2d591879a0efa173244cbd /doc/classes/TextureButton.xml | |
parent | 2d1699ef82a29ef65d810194ee76dddc0d9e0389 (diff) |
Don't generate empty doc sections and reduce code duplication
Diffstat (limited to 'doc/classes/TextureButton.xml')
-rw-r--r-- | doc/classes/TextureButton.xml | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/doc/classes/TextureButton.xml b/doc/classes/TextureButton.xml index 70bf138f27..2be27617ab 100644 --- a/doc/classes/TextureButton.xml +++ b/doc/classes/TextureButton.xml @@ -11,8 +11,6 @@ <tutorials> <link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link> </tutorials> - <methods> - </methods> <members> <member name="expand" type="bool" setter="set_expand" getter="get_expand" default="false"> If [code]true[/code], the texture stretches to the edges of the node's bounding rectangle using the [member stretch_mode]. If [code]false[/code], the texture will not scale with the node. |