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authorHaoyu Qiu <timothyqiu32@gmail.com>2022-12-27 10:58:01 +0800
committerRĂ©mi Verschelde <rverschelde@gmail.com>2023-02-07 14:20:40 +0100
commit5d7e003b29cf9b57168e459469e13468a49c3da6 (patch)
tree2303ec8b584f3949acc4acf1396ef47b6a2d86ca /doc/classes/TextureButton.xml
parentbdad9770d64914da3b77bee49916419b5df87d1c (diff)
Prepare for moving editor and classref translations to godot-editor-l10n repo
- Separate editor interface and property translations. - Add property translation in TranslationServer. - The split and merge of the POT/PO/Makefiles and extract scripts is done directly in godot-editor-l10n, the files will be removed in the next commit. - Remove the hardcoded "to_include" lists from the SCsub, we'll only commit the files which are ready to inclue.
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