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author | clayjohn <claynjohn@gmail.com> | 2020-01-25 21:59:51 -0800 |
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committer | clayjohn <claynjohn@gmail.com> | 2020-01-26 00:27:51 -0800 |
commit | c5700f74648d8b04229f4d4c77937c1af3a798a7 (patch) | |
tree | be6a5cf13efc17546f7cb859cd3d08a89468297a /doc/classes/TextureArray.xml | |
parent | be1bc53d42577c02cbdf32fff5e2a60234e6270a (diff) |
Complete various class references
Diffstat (limited to 'doc/classes/TextureArray.xml')
-rw-r--r-- | doc/classes/TextureArray.xml | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/TextureArray.xml b/doc/classes/TextureArray.xml index 0a9ac1fb2e..6214229f23 100644 --- a/doc/classes/TextureArray.xml +++ b/doc/classes/TextureArray.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="TextureArray" inherits="TextureLayered" category="Core" version="3.2"> <brief_description> + Array of textures stored in a single primitive. </brief_description> <description> + [TextureArray]s store an array of images in a single [Texture] primitive. Each layer of the texture array has its own mipmap chain. This makes it is a good alternative to texture atlases. </description> <tutorials> </tutorials> |