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author | Jean Dao <jean@pfudke.fr> | 2019-04-07 06:19:52 +0200 |
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committer | Jean Dao <jean@pfudke.fr> | 2019-04-09 22:06:33 +0200 |
commit | 7240701ec9423780555476e458198c4901737b53 (patch) | |
tree | 3652083e7bc88dea8788d3bceccfaad9b8fb44a5 /doc/classes/Texture3D.xml | |
parent | 40acc3ecdc4ca63040fec3ea30eead21523bade6 (diff) |
Fix: use function in SceneTree::call_group
When calling call_group from C++, the function name is not passed on to
call_group_flags, resulting in first argument being mistakenly used
instead of function.
Diffstat (limited to 'doc/classes/Texture3D.xml')
0 files changed, 0 insertions, 0 deletions