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authorK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2021-09-20 18:24:31 -0700
committerK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2021-10-03 12:37:52 -0700
commit1463fc889b65524794f2f7d9cf661aa673d58e06 (patch)
treeacd6a2a94a13d17b0d2beb7dc443159f998866d5 /doc/classes/Texture.xml
parent84e4cfbcbe1054be4cdda34b891a2842e1cc6975 (diff)
GLTF for game templates.
Convert GLTF Document to use ImporterMeshInstance3D. Add a GLTFDocument extension list and an extension for converting the importer mesh instance 3d to mesh instance 3d. Use GLTF module when the editor tools are disabled. Modified the render server to be less restrictive on matching blend arrays and have more logging. Misc bugs with multimesh. Always index the meshes.
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