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author | Micky <micheledevita2@gmail.com> | 2022-10-10 21:18:46 +0200 |
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committer | Micky <micheledevita2@gmail.com> | 2022-10-21 19:52:09 +0200 |
commit | 965f6e40ef985fa5b23f4f77452f0e81319dc61c (patch) | |
tree | 3da576f99c99aba649fb3221114c91b1c658b3cb /doc/classes/StandardMaterial3D.xml | |
parent | e73ff0e961da2b57f4ff63185c0929cc222c7372 (diff) |
Tweak `@GlobalScope` constants documentation overall
General:
- Replace most type names with strong references (such as "integer" to "[int]");
- Made the writing style closer to how the rest of the documentation is formatted.
- Use uppercase Inspector when referring to the Inspector dock.
- Describe missing MethodFlags, Variant.Type constants.
Key:
- Add " key." to the `KEY_0` to `KEY_9` constants;
- Reword some MouseButton constants;
- In a programming context, it's kind of odd hearing about the plural of "mouse".
Error:
- Reword OK constant to flow better, use `printerr()` over `print()`;
- Describe where `ERR_HELP` is used by the engine;
- Point to the Github Issues Page in ERR_BUG.
PropertyHint:
- Mention that PROPERTY_HINT_IMAGE_COMPRESS_LOSSY and PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS are unused;
- Mention that PROPERTY_HINT_PASSWORD allows a placeholder string.
- Describe PROPERTY_HINT_OBJECT_TOO_BIG, PROPERTY_HINT_MAX.
PropertyUsageFlags:
- Describe PROPERTY_USAGE_HIGH_END_GFX, PROPERTY_USAGE_ARRAY.
Diffstat (limited to 'doc/classes/StandardMaterial3D.xml')
0 files changed, 0 insertions, 0 deletions