summaryrefslogtreecommitdiff
path: root/doc/classes/SpriteBase3D.xml
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <remi@verschelde.fr>2022-01-12 16:49:57 +0100
committerGitHub <noreply@github.com>2022-01-12 16:49:57 +0100
commit929f483ca02e881fb9d0356d784858908886aeed (patch)
treeb66bbc04ba5c43c569f41255daa2a6489c50d295 /doc/classes/SpriteBase3D.xml
parentcd93bb913040cc06dd49ade51cd7d367b433a9ce (diff)
parent1b59818fb3409a86c6dabf472949b1061cb270b7 (diff)
Merge pull request #55446 from Calinou/spritebase3d-remove-opacity
Diffstat (limited to 'doc/classes/SpriteBase3D.xml')
-rw-r--r--doc/classes/SpriteBase3D.xml3
1 files changed, 0 insertions, 3 deletions
diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml
index 32abd1caea..48d27ee0c0 100644
--- a/doc/classes/SpriteBase3D.xml
+++ b/doc/classes/SpriteBase3D.xml
@@ -66,9 +66,6 @@
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2(0, 0)">
The texture's drawing offset.
</member>
- <member name="opacity" type="float" setter="set_opacity" getter="get_opacity" default="1.0">
- The objects' visibility on a scale from [code]0[/code] fully invisible to [code]1[/code] fully visible.
- </member>
<member name="pixel_size" type="float" setter="set_pixel_size" getter="get_pixel_size" default="0.01">
The size of one pixel's width on the sprite to scale it in 3D.
</member>