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authorRémi Verschelde <rverschelde@gmail.com>2022-11-14 11:08:42 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-11-14 11:08:42 +0100
commit038ee04b8fdf595274ddc520ff70f671cfece627 (patch)
tree31323c469a42b229896deaf50d0cbcbb07dc0d7d /doc/classes/Sprite2D.xml
parent63cded6a857158bbee405d177a711c9e55f002ba (diff)
parent7658dc6e7e75e225d0e09f4c2744e63d7a934a78 (diff)
Merge pull request #67975 from BastiaanOlij/implement_uv2_on_primitives
Add optional UV2 logic for lightmapping to primitive shapes
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