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author | Juan Linietsky <reduzio@gmail.com> | 2021-06-12 22:01:44 -0300 |
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committer | GitHub <noreply@github.com> | 2021-06-12 22:01:44 -0300 |
commit | ccaefbce551fe6c1a0016b2f0407b6323ab8c601 (patch) | |
tree | 743bde5d283d8d4d9ecfa68fbdc0753355d16924 /doc/classes/SpotLight3D.xml | |
parent | bb9434493747f6c1f57c98cfe2964ce68f7d04cc (diff) | |
parent | ce783689f800732d036240fb0e4e98b647bb9ea8 (diff) |
Merge pull request #49551 from reduz/fix-roughness-limiter2
Make shader compile again after roughness limiter fix
Diffstat (limited to 'doc/classes/SpotLight3D.xml')
0 files changed, 0 insertions, 0 deletions