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author | Guilherme Recchi Cardozo <gcardozo@esss.com.br> | 2018-10-24 16:32:55 -0300 |
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committer | Guilherme Recchi Cardozo <gcardozo@inf.ufsm.br> | 2018-11-01 06:41:34 -0300 |
commit | 3fb2069d39b2ccfb30c06cffcf802d73ce169d60 (patch) | |
tree | d33d96ede12e8d00fde999ae2979633c0fc55182 /doc/classes/SoftBody.xml | |
parent | d42fd8fa7936ab0f32e207063908cc41dc1ee7ab (diff) |
Add method get_collision_exceptions
Adding this method to PhysicsBody, PhysicsBody2D and
SoftBody. It returns a list of nodes included in
collision exceptions.
Fixes #23235, cheers!
Diffstat (limited to 'doc/classes/SoftBody.xml')
-rw-r--r-- | doc/classes/SoftBody.xml | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/doc/classes/SoftBody.xml b/doc/classes/SoftBody.xml index 196d29fc60..6c3929d65b 100644 --- a/doc/classes/SoftBody.xml +++ b/doc/classes/SoftBody.xml @@ -20,6 +20,13 @@ Adds a body to the list of bodies that this body can't collide with. </description> </method> + <method name="get_collision_exceptions"> + <return type="Array"> + </return> + <description> + Returns an array of nodes that were added as collision exceptions for this body. + </description> + </method> <method name="get_collision_layer_bit" qualifiers="const"> <return type="bool"> </return> |