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authorGuilherme Recchi Cardozo <gcardozo@esss.com.br>2018-10-24 16:32:55 -0300
committerGuilherme Recchi Cardozo <gcardozo@inf.ufsm.br>2018-11-01 06:41:34 -0300
commit3fb2069d39b2ccfb30c06cffcf802d73ce169d60 (patch)
treed33d96ede12e8d00fde999ae2979633c0fc55182 /doc/classes/SoftBody.xml
parentd42fd8fa7936ab0f32e207063908cc41dc1ee7ab (diff)
Add method get_collision_exceptions
Adding this method to PhysicsBody, PhysicsBody2D and SoftBody. It returns a list of nodes included in collision exceptions. Fixes #23235, cheers!
Diffstat (limited to 'doc/classes/SoftBody.xml')
-rw-r--r--doc/classes/SoftBody.xml7
1 files changed, 7 insertions, 0 deletions
diff --git a/doc/classes/SoftBody.xml b/doc/classes/SoftBody.xml
index 196d29fc60..6c3929d65b 100644
--- a/doc/classes/SoftBody.xml
+++ b/doc/classes/SoftBody.xml
@@ -20,6 +20,13 @@
Adds a body to the list of bodies that this body can't collide with.
</description>
</method>
+ <method name="get_collision_exceptions">
+ <return type="Array">
+ </return>
+ <description>
+ Returns an array of nodes that were added as collision exceptions for this body.
+ </description>
+ </method>
<method name="get_collision_layer_bit" qualifiers="const">
<return type="bool">
</return>