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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-06-18 12:27:14 +0200 |
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committer | GitHub <noreply@github.com> | 2021-06-18 12:27:14 +0200 |
commit | 86aff37722fee680b01b76e35ad0f4a386c1edf2 (patch) | |
tree | 90db8cdf8463898324daf21a45e97722bd86d3f7 /doc/classes/Skeleton3D.xml | |
parent | 4c8872b12ffacb8b14c811a820cf880b00fb02d1 (diff) | |
parent | 0ff4095b3689093680d4279851d6852eeaa0a0b3 (diff) |
Merge pull request #32313 from YeldhamDev/format_args_values
Better format arguments in variant parser
Diffstat (limited to 'doc/classes/Skeleton3D.xml')
-rw-r--r-- | doc/classes/Skeleton3D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Skeleton3D.xml b/doc/classes/Skeleton3D.xml index d8b35ad272..136f2f0a63 100644 --- a/doc/classes/Skeleton3D.xml +++ b/doc/classes/Skeleton3D.xml @@ -171,7 +171,7 @@ <method name="physical_bones_start_simulation"> <return type="void"> </return> - <argument index="0" name="bones" type="StringName[]" default="[ ]"> + <argument index="0" name="bones" type="StringName[]" default="[]"> </argument> <description> Tells the [PhysicalBone3D] nodes in the Skeleton to start simulating and reacting to the physics world. |