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authorclayjohn <claynjohn@gmail.com>2022-10-14 15:57:00 -0700
committerclayjohn <claynjohn@gmail.com>2022-10-14 16:55:14 -0700
commit6d048af42f88379d6b47c36f9e0e48848780c1bc (patch)
treef3ee83d42d7987f7ca7a786ca3b5fc631c5378f4 /doc/classes/ScrollBar.xml
parent39534a7aecc4ca4215af67244b23dda09ea339f8 (diff)
Fix drawing of 2D primitives in OpenGL3 renderer
Previously the wrong vertices were used when assembling the second triangle of a quad
Diffstat (limited to 'doc/classes/ScrollBar.xml')
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