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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-04-29 21:22:32 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-04-29 23:01:41 +0200
commit7516ff380586f66ff5333ec81fd25172fbbd4182 (patch)
tree282651e4cc30b2266c056331b45ea89220f4b949 /doc/classes/SceneTree.xml
parent28f56e2cbf03a164741f2eade17f9515f887482c (diff)
Document that `SceneTree.call_group()` is deferred
Diffstat (limited to 'doc/classes/SceneTree.xml')
-rw-r--r--doc/classes/SceneTree.xml6
1 files changed, 4 insertions, 2 deletions
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml
index 9366d7dd44..06800082cb 100644
--- a/doc/classes/SceneTree.xml
+++ b/doc/classes/SceneTree.xml
@@ -21,7 +21,8 @@
<argument index="1" name="method" type="StringName">
</argument>
<description>
- Calls [code]method[/code] on each member of the given group.
+ Calls [code]method[/code] on each member of the given group. You can pass arguments to [code]method[/code] by specifying them at the end of the method call.
+ [b]Note:[/b] [method call_group] will always call methods with an one-frame delay, in a way similar to [method Object.call_deferred]. To call methods immediately, use [method call_group_flags] with the [constant GROUP_CALL_REALTIME] flag.
</description>
</method>
<method name="call_group_flags" qualifiers="vararg">
@@ -34,7 +35,8 @@
<argument index="2" name="method" type="StringName">
</argument>
<description>
- Calls [code]method[/code] on each member of the given group, respecting the given [enum GroupCallFlags].
+ Calls [code]method[/code] on each member of the given group, respecting the given [enum GroupCallFlags]. You can pass arguments to [code]method[/code] by specifying them at the end of the method call.
+ [b]Note:[/b] Group call flags are used to control the method calling behavior. If the [constant GROUP_CALL_REALTIME] flag is present in the [code]flags[/code] argument, methods will be called immediately. If this flag isn't present in [code]flags[/code], methods will be called with a one-frame delay in a way similar to [method call_group].
</description>
</method>
<method name="change_scene">