summaryrefslogtreecommitdiff
path: root/doc/classes/RigidBody2D.xml
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-11-28 09:37:42 +0100
committerGitHub <noreply@github.com>2020-11-28 09:37:42 +0100
commit95572211bba2155a1315dbaf6e41735c10c0417b (patch)
tree9256ae85cd469f61ffb818753f66fd7e0a9bbcd4 /doc/classes/RigidBody2D.xml
parent4a3588a51a9dfde3c8e1155aa2ab80c48cb0c19a (diff)
parent981fbcd3e066f92ce82c837c6a7895be42e3f5a0 (diff)
Merge pull request #43925 from madmiraal/fix-16039a
Remove RigidBody weight property
Diffstat (limited to 'doc/classes/RigidBody2D.xml')
-rw-r--r--doc/classes/RigidBody2D.xml3
1 files changed, 0 insertions, 3 deletions
diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml
index 6f41d5ba27..2a0b44f3f3 100644
--- a/doc/classes/RigidBody2D.xml
+++ b/doc/classes/RigidBody2D.xml
@@ -174,9 +174,6 @@
<member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping" default="false">
If [code]true[/code], the body will not move and will not calculate forces until woken up by another body through, for example, a collision, or by using the [method apply_impulse] or [method add_force] methods.
</member>
- <member name="weight" type="float" setter="set_weight" getter="get_weight" default="9.8">
- The body's weight based on its mass and the [b]Default Gravity[/b] value in [b]Project &gt; Project Settings &gt; Physics &gt; 2d[/b].
- </member>
</members>
<signals>
<signal name="body_entered">