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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-02-01 19:42:31 +0100
committerGitHub <noreply@github.com>2020-02-01 19:42:31 +0100
commit0edcb8ed58be8bf6a5145ceaae5ff96778afb2a2 (patch)
treedcb4da1a38c81fbf6a896c079a14f278ccfbc066 /doc/classes/RigidBody2D.xml
parent739f583151ee5b66b2a3d60c8c206ccdba8fa7f9 (diff)
parent57e27683bad3c0b4073175e2a75043bb48325553 (diff)
Merge pull request #35809 from clayjohn/DOCS-update-version
Update docs to version 4.0
Diffstat (limited to 'doc/classes/RigidBody2D.xml')
-rw-r--r--doc/classes/RigidBody2D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml
index 6751b840af..958c6f0504 100644
--- a/doc/classes/RigidBody2D.xml
+++ b/doc/classes/RigidBody2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RigidBody2D" inherits="PhysicsBody2D" version="3.2">
+<class name="RigidBody2D" inherits="PhysicsBody2D" version="4.0">
<brief_description>
A body that is controlled by the 2D physics engine.
</brief_description>